Showing posts with label LMQ. Show all posts
Showing posts with label LMQ. Show all posts

Saturday, November 29, 2014

LMQ : Gone with the Wind


By Jodi "PunkLit" McClure

The first time I ever heard about LMQ, it was through rumors that a third rate Chinese team was coming to America to compete in the belief that we'd be easy to beat. Never passing up the chance to be irritated by anti-NA sentiment, I was determined to hate this new team and hoped for their quick annihilation. From that point forward, their appearance in my twitter feed came in drips and drabs. "Did you see the Chinese team, LMQ?" "I hear they're really ripping it up in Challenger." "LMQ is beating everyone."

I remember the first time I saw their photo, around the time they had made it to the challenger series play-offs. They were, to me, four identical looking dark-haired strangers and one really goofy-looking tall dude. I didn't know their names and I didn't want to. I was annoyed that they were still here, threatening to take a seat in our LCS. It was stupid to have a fully Chinese team competing in an American league, especially since they didn't speak any English. My ego said it shouldn't be allowed, and I wasn't alone in that sentiment. Many fans voiced the same displeasure with their unwelcome presence, sure we would have no way to connect or bond to this team.  

When the Challenger play-offs started, I cheered against LMQ, but I still remember how their AD Carry, Vasilli, immediately stood out to me. Wildly aggressive, his 'balls deep' play style was one we didn't see much of in the LCS, and even though it initially almost removed his team from the playoffs, (I believe my first ever twitter post about the tilting Vasilli said something like "This guy must be on drugs") it made for some exciting moments. Fun moments. But somehow, despite their seemingly erratic play, they still advanced into the promotion series.


Just prior to the start of relegations, poor quality videos started popping up in my stream with titles like "Vasilli dancing shirtless," "Vasilli twerking," "Vasilli goes 1 v 5." Vasilli, I came to understand, was 'the tall guy,' and he was the first member of LMQ to whom I placed a face to a name. It was a name that would soon start to flood my stream as relegations started up, followed by words like "is a god," "is a beast," and "is a one man army." His crazy dodge mechanics and man-mode like destruction lit up the twitterverse, and while I still didn't like the Chinese team, I had to admit, that tall guy was amusing. 

After they unseated the struggling XDG, I started to learn a bit more about LMQ as a team. Riot offered us subtitled interviews between clips of the boys playing and laughing in a pool, but the light-hearted team introduction did little to sway my opinion. They were still strangers and invaders, playing in a league where they didn't belong  - although, I could now finally place another face, the good-natured, chubby-cheeked XiaoWeiXiao (a guy I mentally dubbed the Chinese version of Scarra).

Vasilli's name popped up a lot in the first few weeks after LMQ's 4-0 entrance into the LCS, mainly as everyone's fantasy pick. To me, they were the bad guys in every match; the LCS Dallas Cowboys, so the best part of those early days was discovering they were beatable. Perhaps not by my beloved TSM, but hey, at least Cloud 9 and Curse had their number. In retrospect, I think it was knowing they could lose that started to make them more human to me. They were, as a team, graceful and modest in defeat, and they all exhibited a certain shy humility that made them feel less threatening, despite the fact that they were starting to place a grip-lock hold on first place.

Over time, I started to learn all their names and recognize their faces, as well as pick up on their individual personalities and playstyles. Little things like Mor's tiny smirk when he made a great play or Ackerman's uncanny ability to appear out of nowhere and turn the tides of fights, plus NoNames' solo queue chat logs were downright hysterical and XiaoWeiXiao's unending smile tried to chisel away at my shell. But unfortunately, their interviews felt like long, boring, drawn-out Chinese babble, (made only slightly more bearable by the presence of their endearing manager, Sharon) and I still bore malice towards this foreign team.

It was Vasilli who started to change that for me in July of 2014, when he started to show up in videos speaking adorable broken English. Something in his cute ducking, blushing face spoke of a guy who was trying his hardest to assimilate, and for whatever reason, that mattered. Because suddenly they weren't a Chinese team that was only here to beat us, they were now a "slowly getting Americanized" team that wanted to be part of us, and as much as I wanted to continue disliking LMQ, I couldn't.

Impressive and precious as Vasilli was, I still resisted cheering for LMQ over any other team, mainly because they kept beating all my favorites. Allowing Vasilli to have Tristana was to ensure your team's deletion, and he consistently displayed both the mechanics and the guts to mop up the floor in teamfights. Quadras and Pentas peppered his game stats, and he dared to walk in and steal a baron from TSM in the middle of the summer Semi-Finals.   


Just prior to the LMQ vs Curse game in playoffs, there was a Riot made video speaking of what getting to Worlds would mean to each team, and Vasilli's eye watered as he spoke of wanting to play just one more match with his team. That tear was like a cannon ball, plowing through what remained of my anti-LMQ feelings, and for the first time in my life, after seeing that interview, I found myself actually pulling for these Chinese kids, wanting them to make it into Worlds.

I remember having lunch with my mom before LMQ's last game at Worlds, trying to relate to her the story of this Chinese team and how I started out hating them but came to love them. Maybe it's fair, maybe it's not, but LMQ had to work incredibly hard to earn their place...not in the NA LCS, but in our hearts, and they really deserved it all along. They never once complained, and despite their management hardships, they always remained positive with a pleasant disposition.


When LMQ played at Worlds, I didn't see them as a Chinese team or even a foreign team. I saw them as OUR LMQ, our beloved friends, playing for America and the NA LCS, and I was proud to have them there alongside Cloud9 and TSM as one of our representatives, because there was no question in my mind they belonged there.

So the other day when I read that Vasilli was leaving, I felt a bit like Scarlet O'hara...because I don't want him to leave and I regret not having fully appreciated him while we had him, and I lament falling in love with him far too late. Part of me hopes we'll see him again here in the states, and part of me knows we probably never will, but I'll treasure the fact that I had the opportunity to be charmed and won over by some adorable guy from China.

Oh God! Wait...Vasilli...WAIT!  VASILLI...Please! COME BACK! 



Monday, September 29, 2014

The Mid-Game Power Spike: How Important Is It?


                                
It’s a phrase you’ve heard the analysts say dozens of times before a game starts, when they predict what strategies we’re likely to see being used. For those who are new to the concept of champion power curves, a mid-game power spike is exactly what it sounds like: a large increase in the power of a given champion relative to the other champions in the game. Power spikes usually happen after one or two key items are bought, or after a certain level is reached (to unlock an ultimate or max an ability).

The Theory

It’s simple: these spikes are so important because in most professional games, the midgame is when one team really starts to develop a lead. It’s also when the real team fighting starts, so you can see why being powerful at this time is so vital.

The Practice

This all makes sense in theory, but how applicable is it to actual competitive League of Legends? Well, as it turns out, the answer is a little bit complicated. In terms of raw statistics, in Groups C and D, the team with more champions with mid-game power spikes won 52% of the time. That doesn't sound like it makes much of a difference, but the team with fewer mid-game spikes actually only won 20% of the time. These numbers may not seem to add up, but in 28% of the games, both teams had the same number of mid-game champions.

However, some games made it very clear that these champion picks are very important. In the game with the most mid-game champions, Samsung Blue’s crushing victory over LMQ, four out of Blue’s five champions all had considerable power spikes after they completed a core item or two. Sure, Blue is a better team in general, but in the other meeting of these two teams (where Blue didn't have four mid-game champions), the game was much closer.

You can actually also draw conclusions from the games in which both teams had the same number of mid-game champions. The first game between Fnatic and LMQ, for example, was decided largely because LMQ’s mid-game champions had a much greater impact than Fnatic’s did. Ackerman on Rumble went 4/0/7 and XiaoWeiXiao on Yasuo went 4/0/8, compared to sOAZ’s 0/1/3 Lulu and Cyanide’s 1/6/4 Jarvan. Fnatic’s victory over Samsung Blue happened in much the same way. Most notably, Rekkles had an impressive 8/1/5 score while Dade went 2/5/1 on Zed, one of his signature champions.

The Odd Case of KaBuM

Now, it is sometimes the case in any competition that some teams just massively outclass others. For almost the entire set of games in Group D, this was the case for KaBuM eSports. They would stand up to any team for the first few minutes of a game but fall behind before too long. This isn't to put down any team - it’s great that KaBuM made it to worlds and got to play against some of the top regions, but for the sake of analysis, let’s see what happens when we don’t include KaBuM’s losses in our sample. Not much really changes; the team with more mid-game champions still won 55% of their games.

But here’s the really fun part: KaBuM upset Alliance on the final day of the group stage. Each team had two strong mid-game power spikes: Fizz with a Lich Bane and Twitch with a Blade of the Ruined King for Fnatic, against Ahri with a Zhonya’s Hourglass and Ryze with a stacked Rod of Ages and stacking Tear of the Goddess for KaBuM. LEP was not inspiring on Ryze this game—1/3/1 at the 16-minute mark—but some unconventional itemization from Minerva’s Jinx made up for this: the second item he bought was a Hexdrinker. An item rarely seen in professional matches at all, the Hexdrinker has been almost exclusively purchased by top-lane bruisers. However, a 4/1/1 Fizz with a Lich Bane is a scary proposition for any AD carry, especially an immobile one such as Jinx. The usual response to this would be a late-game Banshee’s Veil, but Minerva wanted safety from Fizz right then—and rightly so. Hexdrinker is a much cheaper item, and gives very good protection against burst magic damage. In purchasing this item, Minerva created an artificial mid-game boost in power on a champion who traditionally has a milder version of Tristana’s U-shaped power curve: fairly strong early laning, a dip in power mid-game while farming up for items, and then an explosive late-game as she approaches a full build.

In short, the mid-game power spike is a very useful tool which can really impact the outcome of a game, but a team has to set it up starting from champion select and continuing with their itemization, and then know how to use it.

Monday, September 8, 2014

Friday, August 1, 2014

NA LCS Week 11 Power Rankings


by Ethan “AkeyBreakyy” Akey and Matt “It’s Pure Luck” Lee

First it was Europe’s turn, now we turn our attention to the North American scene before super week gets under way!  Just a reminder, here are the criteria the teams will be judged on; it is no different than Europe.

• It’s not just your record that determines your ranking. Just because you have a better record than another team does NOT necessarily mean you are better in my eyes.  The proverbial “eye test” is incredibly important. Are you winning games narrowly or convincingly? Did you go 2-0 in a week where you trailed in both games but the other team made massive mistakes and it allowed you to come back? How a team looks is very important.
• Results from the past few weeks.
• General trends of a team’s performance vs upper-echelon opponents in the league. Playing well vs the top tier teams is obviously more impressive than crushing the bottom three constantly.
• A team’s performance historically. This will weight a bit less, but a team like Fnatic will get more of a pass when they are struggling a bit than someone like the Copenhagen Wolves will.

So let’s get right down to it!


1) Cloud 9 (15-9) – Not much room for debate here. Their win over current top-of-the-table LMQ on Sunday was as dominating a performance as we have seen from any team this entire split. Currently sitting at 5-1 in their last six games and 7-3 in their last ten, Cloud 9 seem to have gotten over the middle season slump they had been in. One other impressive thing to note about Cloud 9 is their record vs the other teams in the top six of the standings. The only teams they do not have a chance to grab a 3-1 record versus are compLexity and Team SoloMid. LMQ has been good and currently hold first place, but everything points to Cloud 9 still being the team to beat in North America.
-Matt

2) LMQ (16-8) – While LMQ clings to the top of the LCS standings, their devastating loss to Cloud 9 last week has dropped them to our #2 spot. Like Cloud 9, LMQ has a 5-1 record for their previous six matches  - their only loss coming from Cloud 9, who hold a 3-1 record against them. The only other teams LMQ has a losing record against are Curse and Dignitas, both of whom face them in Week Eleven. If LMQ can pull wins off in both matches, C9 will be their only losing record.
-Ethan


3) Team SoloMid (15-9) – Week Ten was a very good week for TSM as they went 2-0, including a big win over slumping arch-rival Counter Logic Gaming. It wouldn't have been surprising if TSM had instead struggled the final two weeks of the season while they adjusted to their roster change, but it turned out not to be an issue. One knock against them is that they have been awful vs the top teams in the league, but I’m not sure that is entirely true. Against the top six, they sport a record of 7-10 which isn't great, but neither is it as terrible as it’s been made out to be. They are also the only team in the top six (and one of only two in the league) to have winning record vs Cloud 9. The major blemishes are the current 0-3 marks vs LMQ and Dignitas, and they will get a shot at both of them this weekend. A bye into the semifinals would be perhaps more important to TSM than any other team; the more time Lustboy and WildTurtle have to play together, the better off they are.
-Matt


4) Counter Logic Gaming (13-11) – After falling 0-2 in Week 10, and losing to their rivals, TSM, we have CLG sitting in the fourth position. Entering Week Eleven, CLG currently only holds positive win records over three of the four  bottom ranked teams. With their most recent loss to TSM, CLG now sits with a even 2-2 record against them. With their starting roster sitting out Week Eleven in order to attend boot camp in Korea to prepare for playoffs, it is highly likely that CLG will land in the fourth or fifth place semifinal spot. We can’t really judge CLG on how well their substitute roster will play, but from recent showings, CLG has fallen to our fourth spot.
-Ethan

5) Curse (10-14) – Curse is one of the more bizarre teams in the North American LCS. They currently sport winning records vs each of LMQ, CLG and Dignitas respectively. And yet at the same time, they are 1-2 vs Complexity and 1-3 vs EG.  Curse have been playing fairly well since they had a poor 3-7 start with a 7-7 streak since then. While nothing amazing, it’s at a level of what you would expect from a team that’s in the middle of the pack in the standings. Despite the fact they are two games behind Dignitas, Curse gets the nod in this spot with the free fall Dignitas are currently in.
-Matt


6) Dignitas (12-12) – While Dignitas does hold the better record over Curse,  they are another bizarre team that holds winning records over top teams such as LMQ and TSM. At the same time, Dignitas is also 1-3 vs Complexity and 1-2 vs Curse. Dignitas opened the Summer Split with a stunning 7-2 record into Week Five. Since then, Dignitas hasn't had a positive win record from any week. Even though they have two games on Curse, by going 1-5 in the past 3 weeks of the LCS, Team Dignitas falls down to our sixth spot.
-Ethan

7) Evil Geniuses (7-17) – EG had a rough super week back in Week Seven when they went 0-4. But since then they have played to the tune of a .500 record, winning three out of their past six games and beating Curse twice and CLG once. EG also seems to be the team who lose more heartbreaking games than anybody else (Curse might argue that point though), often giving some of the top tier teams all that they can handle. More often than not, it seems that Altec is the catalyst for this team, especially if he gets his hands on Twitch or Tristana. It will be interesting to see how the Evil Geniuses finish the season as they draw both Cloud 9 and LMQ this week.
-Matt


8) compLexity (8-16) – Now that we have reached the bottom of our rankings, it’s hard for fans to not expect compLexity to sit at the eighth spot. The difficult decision of whether coL or EG should be at the bottom was decided by the potential that EG shows against top-tiered teams, compared to what compLexity has to show. The only glimpse of light that compLexity has shown this season is the winning record they have over Cloud 9, although one of these wins was coming out of a Super Week when it's easier to snipe a top tier team. In the past six games, compLexity is 2-4, and they haven’t had a winning week at all this split. It will be interesting to see how they fare against Evil Geniuses this week, as they could potentially can finish the season off with a draw.
-Ethan


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Friday, June 20, 2014

The Anatomy of a Base Race


by Jerrod "Thousand Eyes" Steis

The Weakness of the Split Push

LCS Week Four brought two intense base-race games. Victory came before a lot of people even realized the game was ending. The games were split, ironically, between NA and EU. Fnatic vs. Alliance and EG vs. LMQ. In both games the advantage seemed to be going in favor of the eventual loser. Fnatic had a strong kill lead and they were in control of the speed of the game. EG had been ahead in gold even after the game was over. Both Alliance and LMQ made critical choices to swing the momentum of the game in their favor and force the enemy into a hard decision.

First up, Fnatic against Alliance. Everyone was looking forward to this game as a close match-up. Fnatic were the winners of the Spring Split but were looking lackluster and sloppy in their first few games this summer. Alliance were the front-runners and despite their few losses, they looked like a powerhouse. I’d like to take a moment to look at the lineup for each team.


Fnatic in my opinion had the better pick/ban phase here. Banning out the popular Lee Sin jungle is always good because he’s far and away the best right now. Jax was nice as well because Fnatic’s comp just isn't built to handle a late game Jax (No one could stop his split push) and Wickd has been known to pull it out.

Fnatic first-picked Braum as soon as they saw he was left open. This was particularly surprising to me and I’m sure Fnatic as well. What was more surprising was after Alliance made their two picks, Twitch was still open. Rekkles had an outstandingly scary game on Twitch the day before against SK and to leave the rat open and not pick him away from Rekkles is either a slap in the face or stupid. To be fair though, Alliance did pick away Lucian because of the synergy that Braum and Lucian’s passive have. Cyanide also picked up Evelynn at the same time to go with the stealth theme. Then they rounded it all up with a Twisted Fate and Shyvana pick-up. All around, Fnatic built a solid team that not only was full of champs that are strong in the meta, but also work pretty well together.

If you look closely, Fnatic’s team is really focused on controlling the map and forcing mid game team fights. Twisted Fate, Evelynn and Twitch can all show up on someone without them realizing how out of position they are. Once the fight starts, Shyvana can come flying in if needs be and Braum can protect the possibly slightly out of position Twitch. Laning would be the weakness for Fnatic if one would guess. Especially if you look at their match-ups.


I feel Alliance really fell behind right from the start with their picks and bans. First of all, letting Braum though was a bit of a mistake. It literally forced them to pick up Lucian and let Twitch through to Rekkles. Ziggs was a nice ban, however, as was Morgana since Nyph picked up Thresh. The early Kayle pick was actually very well-played. Kayle has the amazing versatility of going almost anywhere (of course her professional viability has been top and mid). This left Wickd and Froggen the ability to trade Kayle off into whatever lane they felt would be better. She ended up going top to handle Shyvana, with Froggen taking Leblanc with the final pick to bully Twisted Fate early on and make sure his Level 6 ganks would be forced with either low health or after backing to base. Elise was a pretty standard pick, considering Evelynn and Lee Sin were off the board as of that time, leaving her as the only standard left.

 Alliance built their team around picking people off when they tried to rotate. While Kayle was a nice flex pick, I don’t really think she fit well with this composition. Kayle is a constant damage mage who can make a hyper carry invulnerable for a short amount of time. No one on her team can make a lot of use out of her ult other than herself. Lucian should be able to kite effectively with The Culling and Relentless Pursuit, and Froggen is all about bursting people and leaving immediately. Invulnerability is never a bad thing to have, but it’s value on this team is lacking compared to what some other top laners may have been able to bring. The rest of the team, however, can grab someone and burst them down before the enemy knows what happened to them.

Game

Now into the game. Shook on Elise starts with a pink ward over extra pots. This is a very smart pick up from Shook. He knew he could use the spiderlings to tank jungle minions and used the extra gold to try and track down Evelynn. Both teams set up and protect their buffs, a much different strategy than what had been occurring that day. In fact, we ended up with standard lane match-ups. It’s important to note this because this is a huge win for Alliance.

Alliance had a team made of people who were strong laners/dueling champs. If Fnatic had forced a lane swap and given free farm to Twitch and later on let Shyvana get some after lanes had pushed, they would have been able to avoid most fights until they hit their mid to late game spike. Alliance would have had to force picks and make themselves vulnerable.

When I saw the composition and how the lanes had worked out to be standard, I had expected Shook to try and make an early gank and play off the advantage all of the laners had. Shook never even attempted a gank until late in the game, and even then he wasn't successful. At the 5:00 mark, there had been almost no immediate action in the game. Alliance’s passiveness was making them lose before they even fought. Even worse, Soaz’s Shyvana was outfarming Wickd on Kayle. It was only a slight lead, but the fact that Kayle hadn't dominated that lane was a bad sign.

Thirty seconds later, Cyanide made the first gank at bottom lane. YellOwStaR jumped forward on Braum and got a quick start on his passive onto Thresh. Twitch followed up and Evelynn showed herself right after. Nyph flashed backwards to try and escape, but the sudden pressure was too unexpected. He went down and Tabzz escaped. Rekkles was already 1/0/0. A minute afterwards, Evelynn goes bot one more time in the same fashion. Still no pinks bought by Nyph and there’s a similar outcome. This time Wickd on Kayle tries to turn things around with a teleport to a ward, but they get nothing from it and run off. Twitch gets another kill.

At a quick glance you’d say Rekkles is already way ahead, but if you would look at CS at this time, Tabzz’s Lucian was up 25 creeps. So if we assume a 400 gold first blood plus a second kill at 300, Rekkles has 700 gold extra. However, take an average of 22 gold per CS and Lucian makes up 550 of that gold, putting Rekkles up only 150 - not even enough for a non-consumable item. The fact that Lucian was that far ahead in CS was huge in keeping him in the game. If they had been even, Rekkles most likely would have run away with the game.

There’s a lull in the action until 9:00. Fnatic coordinates a tower dive on Kayle in top. The combination of Evelynn, TF's ult, and Shyvana is enough to overpower Wickd’s ult and they take a clean kill with Soaz’s Dragon’s Descent being used to escape the tower aggro. This was a well-played gank which led to Fnatic taking the first tower. However, Alliance realized how many members were in the top lane, and took dragon right afterwards, unknown to Fnatic. Despite Fnatic completely controlling the game and making all of the early moves, they’re only ahead by 1k gold.

At 12:15, Fnatic make a bold move and pull a 5-man gank bottom using both TF's ult and Shyvana teleport. The gank is successful in gaining a kill on Thresh for Shyvana, but with all of the resources used, Kayle is able to free farm top. Fnatic split up afterwards, and while sitting in the bottom mid brush, Evelynn is caught out. After a small tussle, Shook’s Elise takes the kill. He is chased down by Xpeke directly afterwards, making it an even trade. Of course, an even trade is better for a team that is behind. It seemed like Fnatic wanted to take the dragon, but they didn’t realize Alliance already took it.

While trying to siege mid around the 14:40 mark, Nyph tosses out a hook and hits Shyvana. At first it seems Alliance just wants to poke at her for a  bit, but they keep poking into a full engage. After spending so much time and energy on Shyvana they have no abilities to use on anyone else when Fnatic tower dives. Cyanide gets a revenge kill on Elise, and Lucian is chased out through the jungle by Braum and Twitch. With a quick flash, Rekkles takes the kill. Alliance did, however, keep their tower up through all of this.

16:00 in,  Alliance take the second dragon. At this point Fnatic have improved their lead, but only to 2k gold. Considering the amount of pressure they’ve been flaunting and control they had, most people would have assumed they were far ahead, but Alliance’s dragons and CS on Lucian were keeping them in the game.

Finally, Fnatic get the mid tower they had been sieging at 17:15. However, after all of this time Alliance has taken Fnatic’s mid tower low as well. Fast-forward to 21:08. Xpeke TF ults down into bottom. A critical thing to notice here is this is 45 seconds before the next dragon spawn. Fnatic had no timer and if they did, I doubt they would have used TF’s ult so soon. They get no immediate kills out of it. At the same time, right at dragon, Leblanc and Kayle  get split by Braum and Evelynn. Braum ults onto Froggen and Evelynn pops her ult on Kayle. At first, it seemed like they were going to split targets, but right after the Braum ult, YellOwStaR turns right around and jumps onto Cyanide. Wickd ults himself, moves over to the red side wall and flashes over. Fnatic have control for the third dragon, but head to bottom in order to siege the tower first. Remember, Fnatic don’t have the timer for dragon..
           
This was a mistake as once again, Alliance move forward and start dragon at 22:00. Nyph zones out Fnatic once they realize and make their way over with a well-placed box. Kayle and Leblanc poke while Elise and Lucian take the dragon with their better sustained damage. Alliance takes the third dragon and as Fnatic attempts to back off, YellOwStaR moves late and is caught by a Thresh hook. He’s low health from the small engage before and is quickly taken out.

Here is where the magic happens. Because Alliance made a good pick and had kept themselves in the game as far as gold is concerned, they rush mid to take the low turret. As most of the team takes mid, Leblanc runs interference in the jungle by wraiths, forcing Soaz and Cyanide to take a much longer route into their base. Note that it’s only Shyvana and Evelynn though. Rekkles and Xpeke have gone back to bottom to try and counter push.

With all five mid, Alliance are able to out shove the strong pushers of TF and Twitch. As they take down the inhibitor tower, Soaz sits back and Braum moves up to try and stall, but he is hooked when the tower gets low. Once the tower is down completely, they go all in and kill YellOwStaR once again, following up on Shyvana right after. Evelynn finally comes in behind Alliance as they close in on the nexus. This whole time Twitch was pushing continuously. Xpeke, on the other hand, had second thoughts and started walking back to base. However, as Soaz went down he changed his mind again and popped his ult to go back to push with Twitch.

Xpeke and Rekkles back as their nexus turrets go down, but at this point it’s too late. Alliance closed it out and won the game with some great strategical play that set themselves up to capitalize on Fnatic’s positioning. While this was definitely some great play by Alliance, Fnatic really mispositioned and had split their calls in what they wanted to do. Alliance made a great play in not only starting the dragon, but starting it from the side where they could easily transition into the mid tower that was about to die. The fact that they kept going was purely because of Fnatic’s misplay from there.

To avoid redundancy, I’m going to look at the pick ban phase and only the shift for EG/LMQ.


All in all EG have a solid team fight team, right off the bat you can tell their plan is to let Jax get big and just sustain under tower while he split pushes. Ziggs and Lucian have all the abilities necessary to keep their towers alive and just hold out. I believe the Lee Sin pick was partially because of Helios’ ability to make plays with him and to get Jax rolling early. The bans that EG focused on were things that would either shut down Jax in top lane or basically anything that they felt would let LMQ get a lead early. LMQ have a great ability to snowball a lead when ahead.


LMQ built a composition based on poking out EG. It’s an interesting concept and late game one would think EG would have the advantage, barring some great Caitlyn Peacemakers and Nidalee spears. Braum is great for disengaging and Shyvana is just going to tank out the Ziggs and Lucian damage, since Shyvana can’t handle Jax late game. LMQ’s bans were similar to EG’s in that they were attempting to ban out the strong/known champions that EG plays. Also, Lulu and Corki would be able to clear waves, and while they did let Ziggs through, that’s about it.

Game

4:00 in Helios ganks top and First Bloods Ackerman’s Shyvana with a quick tower dive, but Shyvana gets a kill in response. The kill went over to Jax though, which is exactly what they wanted to get out of that. If Jax can split, EG will win.

At 6:45 Helios is caught out trying to snowball Pobelter’s lead in mid. NoName and Mor had roamed to help Nidalee, who was getting poked out. After some dancing and Pobelter being zoned out, XiaoWeiXiao tosses a spear from the distance to get the kill. The fact that Mor was able to roam came from how Vasilii had dominated with his Caitlyn in lane, gaining 52 CS at this time over Altec’s 36 on Lucian.

Once we hit 10:00, we see Helios and NoName, who had been mirroring each other all game, connect by LMQ’s red buff. While taking a pink, Helios gets cocooned, but Pobelter was quicker on the draw - following up and as soon as he’s free. He combos with Pobelter’s bombs to kick NoName back for the kill. While all of this is happening, Innox and Ackerman were having a brawl, with Innox about to die. Pobelter and Helios made the smart roam up after their kill and gave Jax a jump out, and Ziggs cleaned up the kill on Shyvana afterwards. At this point, EG was still down in gold from lost dragons. They had traded this off in order to get Jax fed, which was working well.

After Jax gets a solo kill on Shyvana, EG made rotations and took all three outer towers, pulling themselves up to a 6k gold lead. Jax, having a Blade of the Ruined King and a Phage at this point, was becoming a late game terror, compared to Ackerman - who had no complete items at this point. At around 19:00, EG decides to pressure LMQ’s blue buff. Nidalee is caught with a binding after LMQ laid down some poke. Mor jumps to protect his mid laner and is successful, but a clutch teleport nets Jax a kill as they disengage. Meanwhile, Helios takes down Elise back further in the jungle. EG, up until this point, had been pressuring their lead well, and getting their Jax fed enough to split.

And once again we come to the base race. At a whopping 46:20 total time, LMQ had taken Baron and were sieging mid lane as five. As Jax split pushes the bottom, Lucian drops The Culling to deter LMQ off of the mid inhibitor tower. Ziggs drops the Mega Inferno Bomb as well. Mor shields The Culling, and the Mega Inferno Bomb does not hit many targets. This prompts LMQ to engage, knowing they had an ultimate advantage in fight, as well as the fact that they were baroned-up and able to tank tower because they were at late game status. As the tower went down and the Culling ended, Braum uses his ultimate and knocks up Pobelter. Krepo makes a mistake here and shields Altec’s Lucian (who had a Banshee’s Veil spell shield) and not Pobelter, who receives all of the knock up and is immediately deleted.

Altec and Krepo focus their damage on the tanky Elise, and Helios uses his kick on Shyvana on the side of the fight and achieves nothing with it. LMQ lost Braum in exchange for Ziggs, and is still strong enough to win a 4v3 fight. Innox and LMQ both take inhibitors and move on to nexus turrets. However, the crucial fact here is that Ziggs is down for EG. They have no way to keep all of LMQ off the tower. All of their damage left is single target. That, in addition to all of LMQ having a way to speed up their attack speed. Jax had no way of matching their speed. He makes the mistake of trying to teleport back to a dying tower, wasting any possibility of winning the game.

Closing Thoughts


So what has been learned? If you’re planning on split pushing, you have to be able to stall while your fed duelist takes towers as soon as it turns into a base race. Even the most fed split pusher will lose out to more bodies on the opposing team. Fnatic couldn't agree on what they wanted to do. They floundered and let Alliance walk right into their base. And when Fnatic called their bluff, Alliance went deep in and took the game in the confusion. EG’s mistakes came from not pressuring with their top laner enough. They got Jax ahead and did nothing with it while LMQ slowly poked their way back into the game. The fact that LMQ ran a poke team was what really won them the game, because it became a fight of who could hit skillshots, and the last fight especially showed that LMQ was on top of that.

            

Thursday, May 29, 2014

NA LCS PREVIEW : Week Two


Written by Hussain Moosvi

At the end of a fantastic Super Week in the NA LCS, the results have left a bigger question mark on roster changes than before the split started. The hope was that Week One would show the impact of those changes, but the only immediate difference was seen in Team Dignitas. With the jury still out on the others, and Week Two having an incredibly competitive schedule, fans hope to have some of their questions answered in what is sure to be a memorable week in the 2014 Summer Split.

DAY 1



Counter Logic Gaming (2-2) vs Team SoloMid (3-1)

The day starts off with one of the best rivalries in League of Legends. CLG had a decent Week One with the addition of Seraph and they show promise for the rest of the split. There were good signs for fans in the form of CLG's early game, which only lost to C9, and the rush hour bot lane looked as solid as ever. Link seems to have improved his laning phase quite a bit, and has shown that his trip to All-Stars was well worth it. With that said, CLG's shot calling had some glaring mistakes and it is clear that Seraph is not up to par with the other high tier top laners in terms of his understanding of the current meta. This was touted as a problem by CLG's coach, MonteCristo, and should not be a concern for CLG fans moving forward, as Seraph will only be improving from here.

TSM had a good week with their only loss to Cloud 9, but it is important to note that they had a fairly easy schedule. EG and Complexity are by far the weakest teams in the split right now, and if TSM wants to compete with the better teams they need to improve their vision control and early game rotations around the map. Amazing had a strong showing in Week One with a 10.2 KDA, while Gleeb showed potential, but against some relatively weaker bot lanes. This game will be key in scouting the strength of the TSM bot lane against arguably the best bot lane in NA. It will also give a good idea of where each team stands, with TSM finally facing a higher caliber team and CLG's two wins being against weaker teams in EG and Curse.

All that aside, TSM vs CLG matches are always instant classics. Make sure you're strapped into your seat to witness what is undoubtedly going to be an explosive match.



compLexity (1-3) vs Evil Geniuses (0-4)

compLexity and Evil Geniuses looked way out of their depth in all their matches. EG's performance made it clear that they had a lot of work to do with their new roster, and despite compLexity's huge upset win over Cloud 9, they looked lost in all their other games. This is expected of compLexity as they're coming into the strongest collection of teams the NA LCS has ever had, and with their constant "need to improve" attitude, compLexity looks to learn as much as they can from this split. EG showed a few moments of good play in mostly bad rotational decision making (Baron for Nexus is worth, right?), but that is to be expected from a team with a new player and their previous split record. EG knows that they need to make changes to improve their form and with the competitive nature of this split, they are bound to improve.

One important thing to note is that compLexity will be fielding a new mid laner in mancloud while pr0lly deals with some family obligations for this week. Despite EG's problems, this should give them a heavy advantage and it will be up to mancloud to fill some very vocal shoes in pr0lly's position. mancloud is a player with a lot of experience and an immense amount of skill, and while the change does make EG the favorites, a surprise upset from compLexity is not out of the question. Keep an eye out for the mancloud vs Pobelter match-up as it will be crucial in deciding the winner of this match.



LMQ (4-0) vs Team Dignitas (3-1)

The second highlight of the week, this match-up is going to be crucial in determining the true strength of the Dignitas roster with their new support staff. LMQ has looked dominant, especially with XiaoWeiXiao's CS numbers in every game. Vasilii seemed like a hit or miss player coming into the week with his aggressive style, but his 17.7 KDA says everything about his skill. Individually, LMQ have looked near perfect across the board. While DIG's solo lanes have been heavily upgraded and look formidable so far, it is going to be up to the "kiwipie" lane to withstand the threat that is Vasilii.

Despite LMQ's dominant performances, their shot calling at times has looked a bit shaky. It will be very hard for DIG to individually outplay their opponents in this match-up and they'll have to look at outplaying LMQ around the map. With shaky shot calling against compLexity and dominant shot calling against Cloud 9, this aspect of DIG is still up in the air. The key match-up in this game will be Shiphtur against XiaoWeiXiao. Shiphtur has looked incredibly good in DIG but has fallen behind in his CS during laning phase in every game so far. This is because of various factors and so far hasn't been too big of a concern, but against a player like XiaoWeiXiao, Shiphtur's performance is the key to a Dignitas victory. With LMQ's team aggression meeting Crumbzz's early game aggression, the first fifteen minutes of this game should be explosive and will likely decide the winner.

This is a key game during Day 1 as it sets up our expectations for both teams going forward into their equally tough Day 2 schedules. Have your popcorn ready before this starts because you won't want to miss a single second.



Cloud 9 (2-2) vs Curse (1-3)

Our last match-up of the day features two teams that have confused the minds of most fans. On one hand, we have Cloud 9, one of the most dominant teams in the history of the NA LCS. Two time consecutive NA split champions, Cloud 9 were expected to show up insanely strong at the start of this split. The losses that occurred were a huge shock to every viewer watching. A lot of fans are worried that this might be the beginning of the downfall for Cloud 9 but it is important to remember that the team was playing with barely any practice with their primary shot caller, Hai, and Cloud 9 has always recovered from losses with a vengeance. Despite their initial stumble, Cloud 9 are still the heavy favorite in this match and will most likely show the world their true strength as a team. Hai is a passionate player and doesn't take losses lightly. He'll be coming into this with something to prove.

Curse has had a very strange time so far. In all of their games, Curse looked just a tiny bit away from winning their games and the consistency with which they managed this feat is a troubling issue. Curse lost their early game in the majority of last week's matches but still gave their opponents a solid fight through good picks. They also scored a victory over Team Dignitas, who had beaten Cloud 9. The scary part about Curse games is that the issues for the team to fix aren't as blatantly obvious as some other teams. Curse plays a good game, but never a great game. Their early game needs to improve and their mid/late game, while good, could be better. Curse has been constantly improving since Spring Split, and if that trend keeps up, then this match will be a very good game to watch for the sheer rotational outplays that are bound to occur.


Cloud 9 wants vengeance for their losses, and Curse wants to desperately prove that they belong among the top teams in NA. Both teams are thirsty for a win, and because of that, be ready for a fantastic match to end off Day 1 of the second week of the NA LCS. 

Sunday, May 18, 2014

NA Summer Split Preview:

Things are HEATING UP in the NA LCS!

by Pieter "antdriote" Cnudde

All-Stars is over and Korea still owns us all. But how did this off-season really affect the NA LCS scene? Many teams have made significant adjustments and this is my breakdown of all the teams and how beneficial those changes should be for them.

-Cloud 9: 1st Place team in the Spring Split (regular and playoffs).

Even without Hai, they had a good run at All-Stars. They've been the best team in NA for two splits in a row and they are the only LCS team that has stuck with their line-up. C9 works great together and every role has accomplished players. Balls was a big carry during All-Stars, the bot lane held their own, and Meteos is still praised by junglers worldwide. While Hai couldn't show his skill against Faker or the other mid laners at All-Stars, he's eager to play with the team again and prepare for worlds.

They come out of the off-season with all the benefits: no roster swaps, excellent synergy and good international experience from All-Stars. They are the smartest tactical team in NA and probably have learned a thing or two from playing SKT T1 K. The only thing that could hold them back would be Hai’s health.

Prediction: First place -  99% sure for both playoffs and regular season.

-Counter Logic Gaming: 3rd Place team in the Spring Split (regular and playoffs).

Top laner Nien voluntarily left CLG after folding to fan criticism following his weak performance during the playoffs. CLG immediately started searching for a suitable replacement. Shin "Seraph" Woo Yeong presented himself to CLG’s coach and he is now living in the CLG gaming house to see if he can work with the team. A substitute for Najin White Shield in OGN, the mechanically-sound Seraph has been wrecking NA solo queue since the day he arrived in LA, playing a wide variety of champions from meta picks like Renekton and Shyvana to less orthodox picks like Lissandra and Yasuo. His English is good enough for in-game communication and he has a great work attitude. Little LAN experience is his only downfall. (He's played just one OGN game in his life.) Only the future will tell how strong the "shinergie" will be with his team.

Doublelift and Link should bring fresh All-Stars' insight on Cloud 9 and the international teams. CLG might struggle a bit in the beginning of the season (a new player always takes time to adapt,) but Seraph really wants this and he'll work hard to help them become a great team.

Prediction: Top 2 or 3 at least and might upset C9 in the playoffs.

-Team SoloMid: 2nd Place team in the Spring Split (regular and playoffs).

Sadly, the General stepped down, replaced by MVP jungler, Amazing, from the Copenhagen Wolves. Amazing has shown brilliance in the EU LCS and ended the split with the highest KDA and total gold for a jungler. Nervous TSM fans will point out that the team picked him up without trying him first, but Regi has never made a bad roster choice in the past. Mechanically, Amazing is definitely an upgrade for TSM. TheOddOne lived his glory days. He had issues adjusting to the new jungle and his pressure and duel skills were probably the worst in the league.

The departure of Xpecial was a big surprise. At first benched for his attitude, Reggie then traded him to Curse. Now Gleeb, former support player for Cloud 9 Tempest, is taking up the role. I don’t feel Gleeb is an upgrade for TSM. He is a challenger support with little experience at the top level and TSM lost a good shot-caller in Xpecial. However, he could bring some new life to the team.

This is the first time TSM has replaced two players at once, so it might take time for them to get back into form. They are a strong team that, with even poor shot-calling, could still beat most of the lower LCS teams.

Predictions: Top 4 in regular split, will try and compete for worlds. Can only go super wrong if the new players don’t fit with the team and more swaps or time is needed.

-Dignitas: 4th Place in the regular split and 5th in playoffs.

Dignitas narrowly escaped relegations by beating Coast in the playoffs with the aid of retired player, Scarra (who is now their coach). The team received an upgrade in mechanics with Zionspartan and Shiphtur, but neither player brings much by way of shot-calling ability or insight. Strategy-wise, Dig is still a very low tier team. As a coach, Scarra will try to fix many of these issues so they can contend for a top slot again. Dig now has three strong lanes, but they need to have a good transition into the mid game and fix their shot-calling issues. I don’t feel they will grow insanely this split, but they can work towards the next split and make life hard for most teams.

Predictions: Around 3-6  in regular and semis in playoffs.

-Curse: 5th Place in the regular split and 4th in playoffs.

Pleased after ending fourth, Curse didn't seem to look for a roster swap until they saw the opportunity to pick up Xpecial as their new support. Xpecial seems like an advantage for the Curse line-up:  a decent shot-caller and top NA support to help Cop realize his full potential.Curse has always shown great early strategies and fighting ability, but they look like a group of kids playing the game for the first time when they go past the 20 minute mark. Hopefully some coaching and the addition of Xpecial's voice will help Curse become stronger in the upcoming split. Both Curse and Dig have made mechanical upgrades, but their core issues are still there, so they are pretty even to each other. Curse will have problems in their solo lanes, though, in the head-to-head games.

Prediction: Around 3-6 in regular and maybe semis in playoffs.

-Evil Geniuses: 7th Place in regular split.

The only team that didn't get relegated during the promotions tournament. They haven’t announced any official roster swaps but are supposedly doing some try-outs. EG will need to improve a lot in their laning and skirmishes. They are tactically not the worst team in NA, but they fall too far behind in gold to fight for the objectives they want to take.

Innox has a small champion pool with almost no meta picks. He might become more relevant now that the tank meta top is shifting a bit. Pobelter seems to be godlike, but only on rare occasions. When he finishes high school in June, he should be able to work on his consistency and perhaps live up to the hype that surrounded him earlier in the season. Help will still be needed for Snoopeh and Yellowpete, who don’t seem to be able to handle the competition in their respective roles. The try-outs might help EG a bit, but if they just get outplayed mechanically, it will be hard for them to win a lot of games. I’m fearing for the boys in blue - but there's always hope.

Prediction: 6-8 (and probably relegations again).

-LMQ (aka Chinese overly-hyped train)

Yes, LMQ swept the challenger scene. No, they won’t just come in and win NA LCS. You put any LCS team in challenger and they will also dominate the scene (eg. Coast in NACL) but that doesn't mean they would be tops in the LCS. LMQ is created from a secondary Chinese team that has great mechanical players (like most Chinese teams) but they lack any strategy and seem to experience a lot of LAN nerves.

LMQ will make every game hard for the bottom teams because they mechanically outclass them. They can win the solo queue way - stomping lanes and having better team fights. But the smart teams can just avoid the fights they don’t want and play safe or use lane-swapping to diminish the early lane bullying from the Chinese team. C9 showed at IEM and All-Stars that Chinese teams can be beaten and this team is much weaker than WE and OMG. I don’t see the team picking up an analyst or coach anytime soon, so they will probably be a Chinese TSM - strong lanes, good fights, but poor decision making. We’ll see how far they can make it in the split against the growing NA scene.

Predictions:  3-5 in regular and semis in playoffs.

-compLexity

The third-seeded challenger team may have beaten Coast, but they don’t look any better than them. Westrice had great issues against Zion and it seems only PR0LLY is really at a decent level to compete in the LCS. They are just a challenger team that will soon realize their solo queue mentality alone won’t make them a successful team in the LCS.

Predictions : 7-8 (At this point, I don’t see a way that Complexity can avoid relegation.)

The first Superweek will give us a better view how the teams look with their new rosters. The teams that ended the LCS with the same rosters they have now will have a great advantage going into playoffs and should be the highest seeded teams.

Thanks for reading my NA LCS preview. Thoughts or comments? Leave them below or tweet me @antdrioite

Saturday, April 12, 2014

Esports : NACS PlayOffs : Today's Matches



Today's Matches : 

1. Curse Academy vs compLexity Black for Third Place

2. LMQ vs Cloud 9 HyperX Tempest - Finals 

C9 Roster: Yazuki - Top , kez - Jungler, Bischu - Mid, Altec - ADC, Gleebglarbu - Support


LMQ Roster: ackerman - Top, NoName - Jungler, XiaoWeiXiao - Mid, Vasilii - ADC, Mor - Support

Want to know more about these teams? Check out @RedShirtKing's site, lessthanlegends. He's got everything you need to know there to help you enjoy the games. :)  (Then..erm..come back here!)